I recently graduated with my Bachelor's degree in Computer Science from the MSU College of Engineering. Currently, I am seeking opportunities to apply my knowledge and skills to a full-time role in software development.
ContactMy journey began with high school Computer Science courses, where I learned the fundamentals of object-oriented programming with Java and Python. Subsequently, I decided to pursue a degree at Michigan State University.
During my years at MSU, I had the privilege of working with brilliant students and engineers on several projects, both in and outside the classroom. In my sophomore year, I participated in the 2021 SAE AutoDrive Challenge, contributing to the development of HD map parsing and path planning functionality for our autonomous vehicle. In the Summer of 2022, as a Software Engineer Intern at Amazon, I developed functionality for the Alexa mobile app, enhancing the user experience of its collaborative shopping list feature. For more details regarding my work experience, please refer to the section below.
Since my graduation in May 2023, I have been co-developing a multiplayer, action-style video game called Grapple Tanks. My partner and I released an early access version of the game on the Steam distribution platform in January 2024 and continue to expand its features and content.
In my free time, I enjoy playing video games, working out, and reading.
About MeA 12 week, full-time internship at Amazon and 7 months of part-time work at FRIB. Please click to read more about each role.
Developing and publishing a 2D, multiplayer, action game playable with 2-4 players. (C# | Unity2D | Steamworks)
Read MoreBuilding a collaborative media editing application from the ground up for TechSmith corporation. (JavaScript | React | Node.js | Azure)
Read MoreLeveraging network sockets to write protocols including a reliable UDP and BitTorrent. (C++ | TCP/IP)
Read MoreDesigning, building and programming a robot car capable of navigating to any set of local coordinates whilst avoiding obstacles. (Arduino IDE | Processing)
Read MoreDesigning and implementing an interactive 3D puzzle game that relies on a quick reaction time to achieve a high score. (C# | Unity2D)
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